Media Composition
Film & Television
Ten cues across five genres, organized below for quick browsing. Click play below to listen.
Game Audio
Five cues built for interactive worlds, spanning adventure, battle, exploration, and main title themes. Click play below to listen.
About
Heather Pinkham is a California-born composer and pianist based in the Netherlands, whose work is rooted in a deep love of music and a wide-ranging curiosity that spans composition, performance, and musicology. She creates emotionally direct, contemporary scores that blend rhythmic and melodic minimalism with impressionism, extended techniques, and hybrid electro-acoustic textures.
Now working increasingly in film, television, and games, she crafts narrative-driven scores that draw on experience with large-scale orchestral writing and chamber music.
Orchestral & Hybrid
Comfortable building from the ground up in any workflow: from full orchestral mockups and chamber scoring to synth-driven textures and electronic production. Equally at home in a DAW and on the page.
Research-Informed Storytelling
A background in cognitive musicology gives a research-driven understanding of how listeners perceive tension, expectation, and resolution, applied intentionally to narrative scoring. Every scoring decision is informed by how it will land with a listener.
Genre Range
Comfortable across genres from animation, to indie RPGs, to ambient, to documentary. Blending extended techniques with accessible, emotionally grounded writing.
Concert Roots
Classically trained pianist and composer of contemporary music, with regular appearances on international stages. Writing from inside the instrument brings a first-hand understanding of color, dynamics, and expression.
Press Photos
High-resolution files available on request.
Contact
Get in touch to discuss your next project, or explore my work in contemporary classical music below.